Jump Kick
飞踢
This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
If the user misses, it takes half the damage it would have inflicted in recoil.
- Damage class
- Physical
- Power
- 100
- Accuracy
- 95%
- PP
- 10
- Priority
- 0
- Introduced
- Generation 1
Pokémon that can learn it
Loading moves for this game…
- Target
- One target